[886] | 1 | |
---|
| 2 | asma-anteroom\module\UNCERTAIN\David Spilka (Datri)\cmc\.. |
---|
| 3 | A shared uncertain for all files in the folder is similarity to ASMA sap (or any orginal music not sap'ed yet). |
---|
| 4 | My propose (marok) is if similarity sap exists decide what to do next with the module - because that's not 'one way traffic', if it not exists it's more clear and the door to ASMA collection is basically open. |
---|
| 5 | |
---|
| 6 | |
---|
| 7 | 00a874ac.frish_2.cmc |
---|
| 8 | sim? - unknown |
---|
| 9 | |
---|
| 10 | |
---|
| 11 | 002f1b3e.lemmings_intro2.cmc |
---|
| 12 | sim? - unknown |
---|
| 13 | |
---|
| 14 | |
---|
| 15 | 003c8b41.nhl_3.cmc |
---|
| 16 | sim? - unknown |
---|
| 17 | |
---|
| 18 | |
---|
| 19 | 004b5b53.worms.cmc |
---|
| 20 | sim? - unknown |
---|
| 21 | |
---|
| 22 | |
---|
| 23 | 006c9673.brutal_karate.cmc |
---|
| 24 | sim? - unknown |
---|
| 25 | |
---|
| 26 | |
---|
| 27 | 008fc699.info_demo_2.cmc |
---|
| 28 | sim? - yes, http://asma.atari.org/asma/Composers/Kalinowski_Bartosz/Sweet_Illusions_Effects_2.sap |
---|
| 29 | marok: I need some more comparisions but my first thought when I have matched them - no. |
---|
| 30 | |
---|
| 31 | |
---|
| 32 | 009f1fa5.info_demo_3.cmc |
---|
| 33 | sim? - unknown |
---|
| 34 | |
---|
| 35 | |
---|
| 36 | 0010bb1d.panther2_story.cmc |
---|
| 37 | sim? - unknown |
---|
| 38 | |
---|
| 39 | |
---|
| 40 | 0010f815.fire.cmc |
---|
| 41 | sim? - unknown |
---|
| 42 | |
---|
| 43 | |
---|
| 44 | 0010ff17.sleeper.cmc |
---|
| 45 | sim? - unknown |
---|
| 46 | |
---|
| 47 | |
---|
| 48 | 0018cd1e.fly_demo.cmc |
---|
| 49 | sim? - unknown |
---|
| 50 | |
---|
| 51 | |
---|
| 52 | 0068a173.lemmings.cmc |
---|
| 53 | sim? - unknown |
---|
| 54 | |
---|
| 55 | |
---|
| 56 | 00100a1d.frish_1.(Ques-lastPatternCorrupted).cmc |
---|
| 57 | sim? - unknown |
---|
| 58 | marok: I think is a chance (but I'm not sure) the last pattern is cut, but it's not 'big' problem in this one, I suppose. |
---|
| 59 | |
---|
| 60 | |
---|
| 61 | 00498c4e.pyromania_demo.cmc |
---|
| 62 | sim? - unknown |
---|
| 63 | |
---|
| 64 | |
---|
| 65 | 00100819.xfiles.cmc |
---|
| 66 | sim? - unknown |
---|
| 67 | |
---|
| 68 | |
---|
| 69 | 00102814.techtips1.cmc |
---|
| 70 | sim? - unknown |
---|
| 71 | |
---|
| 72 | |
---|
| 73 | 00108417.playboy.cmc |
---|
| 74 | sim? - unknown |
---|
| 75 | |
---|
| 76 | |
---|
| 77 | 00108716.panther2_intro.cmc |
---|
| 78 | sim? - unknown |
---|
| 79 | |
---|
| 80 | |
---|
| 81 | 00204527.birth.cmc |
---|
| 82 | sim? - unknown |
---|
| 83 | |
---|
| 84 | |
---|
| 85 | 00504454.viewer.cmc |
---|
| 86 | sim? - unknown |
---|
| 87 | |
---|
| 88 | |
---|
| 89 | 00895390.pyromania.cmc |
---|
| 90 | sim? - yes, http://asma.atari.org/asma/Composers/Takacs_Gabriel/Draconus.sap |
---|
| 91 | marok: I'd see this remix in ASMA (quite different than orginal and nice). |
---|
| 92 | |
---|
| 93 | |
---|
| 94 | --- |
---|
| 95 | |
---|
| 96 | *\asma-anteroom\sap\.. |
---|
| 97 | |
---|
| 98 | |
---|
| 99 | Arcade_Fruit_Machine.TIME_MISS.sap |
---|
| 100 | ok? |
---|
| 101 | |
---|
| 102 | |
---|
[891] | 103 | D-Bug.TIME_MISS.sap |
---|
| 104 | it's too complicate for pure rip to me, main problem is i hear it's bit diffrent sounds than in game - flatter? - (i don't really know why) |
---|
| 105 | beside subs.2&3 which are expected to sound diffrent (due $d20a in play) |
---|
| 106 | subs.6-8 haven't detected in game and because music in the prod are composited i had to guess them (i have matched 5 components to 3 songs) |
---|
| 107 | |
---|
| 108 | |
---|
[886] | 109 | Desert_Falcon.TIME_MISS.sap, Desert_Falcon.TIME_SHORT-WARNING.sap |
---|
| 110 | marok: seems to me (as I hear it) there is clipped sound in all short subsongs in sap with declares TIME done (*_TIME_SHORT-WARNING). |
---|
| 111 | |
---|
| 112 | |
---|
| 113 | Dr_Seuss.TIME_MISS.sap, Dr_Seuss.TIME_SHORT-WARNING.sap |
---|
| 114 | case Desert_Falcon.*.sap |
---|
| 115 | |
---|
| 116 | |
---|
| 117 | Dragonriders_of_Perm.TIME_MISS.sap, *.TIME_SHORT-WARNING.sap, *.TIME_MISS__SUBSONGS_OVER(5,7,9).sap, *.TIME_SHORT-WARNING__SUBSONGS_OVER(5,7,9).sap |
---|
| 118 | case Desert_Falcon.*.sap plus problem of subsongs not used in game at two additional saps (*__SUBSONG_OVER) |
---|
| 119 | marok: this particular case with overtime subsongs is quite ease, because these are unattractive and two of them also extremly short, but in general I think, not used subsongs in game should be considered to sap (this one title is delivered as an example only). |
---|
| 120 | |
---|
| 121 | |
---|
| 122 | Drelbs.EXTRACT_SFX_1.sap, Drelbs.EXTRACT_SFX_2.sap |
---|
| 123 | eventually can join specific sap but is rather questionable it is worth for. |
---|
| 124 | |
---|
| 125 | |
---|
[888] | 126 | Ducks_Ahoy.TIME_SHORT-WARNING.sap, Ducks_Ahoy.MUSIC_ONLY.sap |
---|
| 127 | not sure which of these two choose to ASMA (short subsongs are doubtly interesting) |
---|
| 128 | |
---|
| 129 | |
---|
[886] | 130 | Teenage_Mutant_Ninja_Turtles.sap |
---|
| 131 | ok? |
---|
[888] | 132 | |
---|